A colleague recently asked what are the best Design Pillars to use for a new e-sport game he was making. He had seen a session given by Riot on the e-sport pillars they use for League of Legends. The 6 pillars they discussed were: -Mastery -Meaningful Choices -Counter-Play -Team play -Clarity -Evolutive These are certainly […]
There are few things as satisfying as when fans go to the effort to produce crazy videos of your game. Here’s a few from the shooter I designed.